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The word for a market dominated by only a few very large players is oligopoly, not… polyopoly.
Not saying you’re saying that, just saying.
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As to the etymology…
Its derives from Greek.
A monopoly has one (mono) influential seller for many (poly) consumers.
An oligopoly has a few, wealthy (oligo, as in oligarch, oligarchy) sellers for many (poly) consumers.
Importantly, in Greek, poly is closely related to polis, meaning basically ‘all of the people/citizens’.
This is also where English gets ‘Politics’ from.
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Also, I wrote a whole other comment, but the mere existence of any competitors, no matter how small… doesn’t mean you aren’t a monopoly.
Its just means you aren’t a perfect monopoly, which basically never exists in real life, outside of public utilities.
If the rubric for ‘is it a monopoly?’ was ‘do any competitors exist?’, then basically no company that’s ever been broken up or regulated for being a monopoly was actually a monopoly.
I agree with the sentiment of this… MTX/lootbox shenanigans are a bad, harmful practice that should be much more heavily restrained…
But that has nothing to do with being a monopoly.
At this point, its a widespread industry problem.
You’d address that with regulation, but not on the basis of Steam being a de facto monopoly, instead based on some kind of consumer protection regulation.
… But Trump and Elon are blowing all of that up, so, probably not gonna happen anytime soon.
10 - 30 % really isn’t that unreasonable compared to a lot of existing comptetitors… though I guess we’ll see how their ongoing lawsuit around that ends up.
relevant infographic
Either way, this also doesn’t make or not make them a monopoly, unless you or the ongoing lawsuit can prove that a 30% is functionally an outsized monopoly rent, wildly out of step with the rest of the industry.
If this is instead roughly in line with the rest of the industry, you’d again need to address this with some other legislation that spans the whole industry, not specifically targeting Steam as a monopoly.