• tiredofsametab@fedia.io
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      18 days ago

      I was one and went the complete opposite direction. I don’t like most rogue-likes or games that are difficult just to be difficult. I don’t get that “wow, I bashed my head against it 70 times and this feels rewarding!” feeling. I just get annoyance and a feeling of wasted time.

      • 31337@sh.itjust.works
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        18 days ago

        I don’t really like rogues (because you pretty much have to redo everything again), but I do usually play games with the difficulty settings all the way up (not on “ironman” though). Being able to retry from a recent save isn’t too frustrating, and you can finish many games without even learning or using various mechanics if you don’t use the highest difficulty.

    • The Picard Maneuver@lemmy.worldOP
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      18 days ago

      Those old NES games broke my fear of failure, so roguelikes, soulslikes, and similar games where you have a real chance of losing are my jam.

      This also applies to games with permanent roster losses like XCOM or Darkest Dungeon. I can’t get enough.