Their drivers are getting there. I have not heard many bad things about Battlemage’s driver support beyond typical launch day bumps, and would consider buying one myself now honestly.
Their biggest weakness is that their entire architecture is built around dx12 and Vulcan, it has NO hardware level support for dx11/9 or older graphics API’s. The largest problem Arc had at launch was it would run modern games decently, but even games a few years old would run at single digit framerates (if at all!) as their driver tried to translate older api draw calls into a newer API, and very poorly at that. They’ve apparently vastly improved that translation layer by now so it’s no longer a problem.
Exactly. I don’t think it’s that there is “no hardware level support for dx11/9” - hardware isn’t that drastically different depending on API. The problem is that they introduce an additional software-based emulation layer instead of natively implementing D3D 8/9/10/11 in the driver.
Intel has great hardware in the Intel Arc. The biggest problem is their shitty drivers.
Their drivers are getting there. I have not heard many bad things about Battlemage’s driver support beyond typical launch day bumps, and would consider buying one myself now honestly.
Their biggest weakness is that their entire architecture is built around dx12 and Vulcan, it has NO hardware level support for dx11/9 or older graphics API’s. The largest problem Arc had at launch was it would run modern games decently, but even games a few years old would run at single digit framerates (if at all!) as their driver tried to translate older api draw calls into a newer API, and very poorly at that. They’ve apparently vastly improved that translation layer by now so it’s no longer a problem.
IIRC Intel is using DXVK for their drivers on Windows. Not sure if that ever changed.
Exactly. I don’t think it’s that there is “no hardware level support for dx11/9” - hardware isn’t that drastically different depending on API. The problem is that they introduce an additional software-based emulation layer instead of natively implementing D3D 8/9/10/11 in the driver.
Yes, but DXVK is a very, very good translation layer and is very performant. I can vouch for it as a Linux user who uses it on a regular basis.
Some people even use DXVK to make older games run better on Windows (most notably GTA IV)
Yep, agree! Would definately LOVE to buy an Intel GPU if they could get their drivers up to snuff.
I’ve watched a few Gamers Nexus videos where the Intel guys are interviewed and talk about their drivers work, good stuff.
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