The definition of “a memory safe programming language” is not in debate at all in the programming community. I have no idea why you’re trying to change it.
I’d argue those weren’t the best developers then
This is incredibly arrogant, and, tbh, ignorant.
You missed the point of the examples: those aren’t necessarily “easy mistakes” to make and of course a UAF is easy to spot in a 4 line program, the point is that there is no language construct in place to protect from these trivial memory safety issues. With respect to the “obviousness” of the std::string mistake, if you instead consider an opaque interface that requires a constchar* as an input, you have no idea if it is going to try to reference of that pointer or not past the lifetime of the std::string. If you can’t see past the simplicity of an example to the bigger picture that’s not on me.
The definition of “a memory safe programming language” is not in debate at all in the programming community. I have no idea why you’re trying to change it.
This is incredibly arrogant, and, tbh, ignorant.
You missed the point of the examples: those aren’t necessarily “easy mistakes” to make and of course a UAF is easy to spot in a 4 line program, the point is that there is no language construct in place to protect from these trivial memory safety issues. With respect to the “obviousness” of the
std::string
mistake, if you instead consider an opaque interface that requires aconst char*
as an input, you have no idea if it is going to try to reference of that pointer or not past the lifetime of thestd::string
. If you can’t see past the simplicity of an example to the bigger picture that’s not on me.