ThisLucidLens@lemmy.world to Blender@lemmy.world · 13 days agoMade some archviz stuff today, would love to hear your thoughts / feedbacklemmy.worldexternal-linkmessage-square4fedilinkarrow-up162arrow-down11file-text
arrow-up161arrow-down1external-linkMade some archviz stuff today, would love to hear your thoughts / feedbacklemmy.worldThisLucidLens@lemmy.world to Blender@lemmy.world · 13 days agomessage-square4fedilinkfile-text
minus-squaremtchristo@lemm.eelinkfedilinkarrow-up2·13 days agoGood The glass reflections are a bit too clean. Try and add realistic dirty textures and some randomness to the interior setup What did you use for the render cycles or eevee ?
minus-squareThisLucidLens@lemmy.worldOPlinkfedilinkarrow-up2·13 days agoThanks! I used Cycles. Originally I did have more grunge / dirt on the floor and glass, but I found it was taking away focus from the key parts of the scene so I ended up removing it entirely. Maybe there’s a more subtle middle ground somewhere
Good
The glass reflections are a bit too clean. Try and add realistic dirty textures and some randomness to the interior setup
What did you use for the render cycles or eevee ?
Thanks! I used Cycles.
Originally I did have more grunge / dirt on the floor and glass, but I found it was taking away focus from the key parts of the scene so I ended up removing it entirely. Maybe there’s a more subtle middle ground somewhere