• Zozano@aussie.zone
    link
    fedilink
    English
    arrow-up
    4
    ·
    15 hours ago

    Depth of field is basically how your characters eyes are unfocused on everything they aren’t directly looking at.

    If there are two boxes, 20 meters apart, one of them will be blurry, while aiming at the other.

    • sp3ctr4l@lemmy.zip
      link
      fedilink
      English
      arrow-up
      2
      ·
      7 hours ago

      Your example is great at illustrating how DoF is often widely exaggerated in implementation, giving the player the experience of having very severe astigmatism, far beyond the real world DoF experienced by the average… eyeball haver.